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FPSC Classic Models and Media / Texture Question..

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Huxy
17
Years of Service
User Offline
Joined: 25th Mar 2007
Location: Norway
Posted: 11th Nov 2007 13:29
How do I actually get a texture in FPS?
I would believe the DDS file has to be at 512kb.. But how do I do this??

Thanks.
-Huxy

www.huskygaming.com
www.huxyprod.moo.no
Avid
17
Years of Service
User Offline
Joined: 24th Jun 2007
Location:
Posted: 11th Nov 2007 14:46
the filesize of the dds file is essentially unlimited (although large ones are impractical). Basically, make sure your dimensions are in powers of two, ie 256x512 pixels is ok, so is 1024x1024. 500x600 is not ok, but it may still work, just won't be handled as effieciently in memory.

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