Hey, I recently switched over to XP Pro x64 because normal old 32bit windows was detecting my 4gb of RAM as some crazy like 3.27GB of RAM. I know, not a big deal, but hey - I wanted the whole 4gb, and instead of going and messing with stuff in BIOS, I figured I'd just go 64bit. Ive installed Maya 2008 x64 and I have a very strange bug.
Occasionally, while tracking around the 3D Viewport, my camera will "snag" on one frame, and if I try to continue tracking around, the camera will snap back to this frame. The only way to continue working is to either window/maximize Maya, or to double tap spacebar in order to go 4 view and back to perspective. I did some research, and talked to my professor. He suggested going into the nVidia control panel and turning Maya to Single Display Performance (I have 2 monitors) and on a forum I read to turn Threaded Optimization to OFF, which I did; however I still have this strange error. Anyone had this before and found a solution?
Heres my system stuff that matters...
OS: Windows XP Pro x64 SP2
GPU: nVidia GeForce 8800GTS 640mb
CPU: Intel Core2 Duo E6750 2.66GHz
Two Hanns-G HW194D Displays configured for Duelview
Tested on Maya 8.5 x64 SP1 and Maya 2008 x64
Any help greatly appreciated
John