Here a little code I throw together for you to see.
The cage model is in the attactment
set display mode 800,600,16
sync on
sync rate 40
hide mouse
autocam off
load object "cage.3ds",2102
set object ambient 2102,rgb(110,110,110)
set object diffuse 2102,rgb(55,55,55)
set object emissive 2102,rgb(50,50,50)
set object 2102,1,0,0
rem Position camera
position camera 250,20,250
rem Begin loop
do
rem Control camera with arrow keys
if leftkey()=1 then angley#=wrapvalue(angley#-2.0)
if rightkey()=1 then angley#=wrapvalue(angley#+2.0)
rem Update camera
rotate camera 0,angley#,0
rem End loop
sync
loop
And save this texture in same place as the model
Hope you able to pick up the trouble I'm having. Thank you very much!
Cheers Anto