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mc danger
20
Years of Service
User Offline
Joined: 28th Jun 2006
Location: Earth
Posted: 17th Nov 2007 20:48
I need to figure out how to upload the DarkMatter models onto Darkbasic, is it even possible? and once i do, if possible, how do i get them put into the game?

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Insert Name Here
19
Years of Service
User Offline
Joined: 20th Mar 2007
Location: Worcester, England
Posted: 17th Nov 2007 23:02
Put the object file into the folder of your game, then use 'load object <filename>,<object number>'


Sudoku arts, the rabi and Nancy DrewG
Libervurto
20
Years of Service
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Joined: 30th Jun 2006
Location: On Toast
Posted: 18th Nov 2007 00:38
The DarkMatter models were made for use in DB; any .x or .3ds object file can be loaded into DB, you can even make your own

Do what INH said and DB will load the object into the program and you'll see it on screen, take a look at the object commands in the help file to see what you can do with it.


Would load a model called "example" from the project folder into the program, and DB would refer to that object as object 1.
If you copy the object file into the project folder (same folder as your program) you don't have to type the full path.


This would load an object from a sub-folder called buildings.

"You must be someone's friend to make comments about them." - MySpace lied.
Jmahmood
19
Years of Service
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Joined: 3rd Apr 2007
Location: not sure
Posted: 18th Nov 2007 08:46
You should learn from the user guide before you start.

Visit eternitygame-house.i8.com
Insert Name Here
19
Years of Service
User Offline
Joined: 20th Mar 2007
Location: Worcester, England
Posted: 18th Nov 2007 10:56
OBese87, I think you missed my point, but never mind.
Yes, you should lean before you start (Trying anything with the DM models!)


Sudoku arts, the rabi and Nancy DrewG

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