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FPSC Classic Product Chat / Continual spawning at the Monster Mash

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fallen one
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: My imagination!
Posted: 19th Nov 2007 18:19
I want to have a number of spawn points in a room, monsters will spawn from a random spawn point.
when the player shoots a monster the game will spawn another monster from one of the spawn points, but the room can only have so many monsters, that way I can limit how many are present.

How can this be done?

fpsc game KillTV update 22Oct.http://www.avantivita.com/killtv.html
fallen one
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: My imagination!
Posted: 19th Nov 2007 23:32 Edited at: 20th Nov 2007 04:32
been working on this, placed a enemy in the game, had it spawn, in its settings I put, when dead spawn another, but having trouble getting a delay on when dead give a delay untill you spawn another enemy, not sure on the settings what to put as they are being spawned instantly on me killing them, otherwise the spawning of enemies works well. Is it possible to do a delay on the spawning after you kill them.

Just checked a video tut.
Its spawn at start that messes things up, we cant have spawn at start, so we put no there, should work, ill test it out.

fpsc game KillTV update 22Oct.http://www.avantivita.com/killtv.html

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