Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / [LOCKED] problem with lifts

Author
Message
inteletwiggy
17
Years of Service
User Offline
Joined: 19th Nov 2007
Location:
Posted: 19th Nov 2007 23:04
I have just bought fpsc, and I am working on a sifi game. I have watched the video tutorials about how to make a antigrav lift follow a waypoint. When I try this, it never works. the lift doesn't move. Then I realized that it was appearing as static, however I cannot find a way to make it dynamic. Every lift does the same thing.

Rock on

Attachments

Login to view attachments
uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 19th Nov 2007 23:11
In editor right click entity to enter 3D Preview mode and in the left had side properties dialogue box at top change the setting from Static to Dynamic.





"There are those who said this day would never come - What have they to say Now?"

Login to post a reply

Server time is: 2024-11-27 06:45:40
Your offset time is: 2024-11-27 06:45:40