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FPSC Classic Models and Media / CSG doesnt work on custom meshes?

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SamHH
17
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 19th Nov 2007 23:08
Ive made custom walls,that aren't just squares,and when I use CSG with it there is no cut, is this something about non box meshes, or is there a certain part of the fps file that need to be changed for CSG to work?
Thank you.


Butter fingers
18
Years of Service
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Joined: 20th Mar 2006
Location: Mecca
Posted: 20th Nov 2007 03:52
in the FPS file
CSGimmune=0

SamHH
17
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Nov 2007 20:39
Same problem.


TGPEG
17
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 20th Nov 2007 20:43
Did you make them with MagicFPS? I had the same problem, if you rotate the mesh 180 degrees, does that help?

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SamHH
17
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Nov 2007 20:56
Ill try that tpeg, but no they aren't,they are made with the segment editor.


X Games
17
Years of Service
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Joined: 8th May 2007
Location: World Wide Web
Posted: 20th Nov 2007 20:57 Edited at: 20th Nov 2007 20:59
if you use segment editor make sure you press (I) to ignore the CSG on the mesh otherwise don't use (I) to punch a hole!

EDIT: highlight your mesh and press (I), you will see (NOCSG) next to the mesh info!


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