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FPSC Classic Models and Media / Question on making FPSC ready Characters.

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Orrion Carn
17
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 20th Nov 2007 01:22
Ok, I got some characters from sci-fi 3d... And I was wondering... If I give a non-animated character (Not-rigged)... If I didn't do anything to the characters, and put a FPSC character script... Will the character move like in FPSC?



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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Nov 2007 01:38 Edited at: 20th Nov 2007 01:40
No.(unless you mean will they move just like gliding) then yes.


Orrion Carn
17
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 20th Nov 2007 01:40
So I have to rig them... Then it will work?



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SamHH
17
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Location: Vermont
Posted: 20th Nov 2007 01:43
Well if you want them to have any animations,yes, if you just want them to move no.


Orrion Carn
17
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 20th Nov 2007 01:44
Ok, so let me get this straight:

once I rig them, I don't have to animate them... I just want them to move like the ones in FPSC. i don't want any custom animations yet...



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SamHH
17
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Location: Vermont
Posted: 20th Nov 2007 01:48
You need to rig them to the fpc biped if you want them to just shoot guns walk etc.


Orrion Carn
17
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 20th Nov 2007 01:51
Ok, so:

I rig the character to FPSC biped and then it will move, shoot and strafe like the ones in FPSC?



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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Nov 2007 01:51
Yes.


Orrion Carn
17
Years of Service
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 20th Nov 2007 02:06
Ok, Thanks IWTG.



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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Nov 2007 02:16
Quote: "Ok, Thanks IWTG."
No problem.


Orrion Carn
17
Years of Service
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 20th Nov 2007 03:04
Could you tell me what a FPSC biped is? Link to it would be good...



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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Nov 2007 03:48
A biped is a skeleton with animations that you rig to a mesh,usually in 3ds max, it can also be done is milkshape.


Orrion Carn
17
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 20th Nov 2007 04:27
Oh, ok. So, the bip can be made in MS3D to?



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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 20th Nov 2007 20:43 Edited at: 20th Nov 2007 20:45
Yes, its just a slightly different process.
*Offtopic* Whats the code for your sig? i cant get mine to link to a tgc thread.


Orrion Carn
17
Years of Service
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Joined: 23rd Jul 2007
Location: Sandpoint, Idaho
Posted: 21st Nov 2007 19:16
I forgot how I did it... But what you could do is just post the link right under your sig picture...

Thanks for the help. Good luck in the Phoenix Sentry Contest.



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