I perhaps should change the title to
random spawn locations
But TGC forums dont allow title changes.
mods please change if you can.
One answer I can to was using a teleport.
Have the teleporter teleport to a random place, by default it can exit to 1 exit, id like to have it exit to a random teleport out. So I can put many exits (teleport out) in the map, have the player or enemy whatever go into the teleport and exit at any of the exits teleports I have put in the map.
How can this be done?
What Im trying to do is spawn monsters over a teleport and have them exit at random places on the map, that way one doesnt know where one may find monsters, this way I can control with a spawn how many monsters are in the level at once in the spawn properties, and have them be in any place in the map.
In a nut shell I want to spawn enemies, control the total number in the map, and have them spawn in random places in the map, but not spawn if the player is looking at them, using a teleport is what Ive come up with, but perhaps there is a better way?
Perhaps one could have a spawn set to, spawn random time, thats OK, check total number of enemies in level, if this number, end script. If not above total number of enemies in script check to see if player within zone, if in zone go back to spawn at random time. Perhaps is possible, would need a custom script. perhaps there is a cheat way that is more simple.
Basically this is what other games do in multiplayer, they randomly spawn enemies from spawn points but within keeping to a set number of enemies that is decided. Only I want this in singleplayer