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Skulldigs
17
Years of Service
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 21st Nov 2007 22:06
ok is there a way to shoot out vents or doors like in F.E.A.R?

and also a question to go along with this can you have a window and shoot it and have some bits hanging on?

are you afraid of the dark
http://th168.photobucket.com/albums/u167/Y0WTF/th_2.gif
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Nov 2007 22:13
To shoot out doors and vents, reduce their strength.

As for the glass thing, it would have to be modeled and animated, although there is prbably a way to make a "Partial Glass" model to place with the normal window glass which would not destruct when shot or otherwise broken.

Best.

I'm sorry, my answers are limited. You must ask the right question.

Skulldigs
17
Years of Service
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 21st Nov 2007 22:16
thank you xplosys but not really what i was meaning i wanna shoot the door and then have it fall over.

are you afraid of the dark
http://th168.photobucket.com/albums/u167/Y0WTF/th_2.gif
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Nov 2007 22:48
Ahh... well then. I guess I never played fear.

That's a problem. We did a work-around a while back by using 2 doors and an explosion. I think I put a vid on YouTube.

Yep. Here it is.

Best.

I'm sorry, my answers are limited. You must ask the right question.

Skulldigs
17
Years of Service
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 21st Nov 2007 23:20
ya i saw that just didnt want a berrel by every door

are you afraid of the dark
http://th168.photobucket.com/albums/u167/Y0WTF/th_2.gif
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Nov 2007 23:26
Well, the barrel has nothing to do with it. LOL That was just for effect. The solution we used was to have something explode (C4) so that the explosion would hide the fact that the door is disappearing and there is another one on floor behind it.

To make it fall down when you shoot it, it seems like it would need to be a character and use rag doll effects.

best.

I'm sorry, my answers are limited. You must ask the right question.

Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 21st Nov 2007 23:39
Or just animate it, which would be easy.

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