First of all, do NOT tell me that .bsp is obsolete and that I need to use .x or .dbo instead. I already know that .bsp is obsolete, I just personally prefer it over most others because of its ease.
Anyway, the problem is with lights. I will make a model in 3D World Studio with lights and export it as a .x into the .bsp converter. I then convert the .x world into a .bsp world. It converts fine and runs perfectly in my program. Only problem is that the lights that I use in 3D World Studio have no effect once I run it in my program.
Do lights simply not work in .bsp or is there something that I am doing wrong? I'm currently believing that it is something that I am doing wrong because classic DOOM used .bsp worlds and they have lights.
Ty in advance for any help.
-Allanon Shadeslayer
Live forever or die trying.