I'm Trying to get a .x object to load its part of the free Dark Matter pack that came with the DL with VS c++. The Object Loads fine in DBP but when I try to Load the model in GDK it won't show. The Create Cube works fine though. Is there anything I'm doing wrong? I think I've put the model in the right place, the same folder where my sln is.
#include "DarkGDK.h"
void DarkGDK ( void )
{
dbSyncOn ( );
dbSyncRate ( 60 );
dbAutoCamOn();
//dbMakeObjectCube(1, 100.0f);
dbLoadObject("H-Beach Bug-Move.x",1);
while ( LoopGDK ( ) )
{
dbSync ( );
}
return;
}
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