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FPSC Classic Product Chat / .bs is it possible to import

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james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 22nd Nov 2007 18:24
hi is it possible too import a .bs human model into fpsc
or is it possible to put it into a converter or sumthing and make it into directx file sumehow???


james
Storm 6000
20
Years of Service
User Offline
Joined: 10th Oct 2004
Location:
Posted: 23rd Nov 2007 09:05
no has to be made as .x erm well you havent even said what program you are using

Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 23rd Nov 2007 11:01
James Hardy...
Export it put it up for download...
As i also posted in your "skeleton thread"...
But you didnt replied.

Cheers,
Cheese Cake.


james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 23rd Nov 2007 18:10 Edited at: 23rd Nov 2007 18:12
sorry cheese cake it been locked for sum stupid reason,probly in the wrong board and such.
i think i could make it into obj. file as it has got an exporter for that.

so ill upload soon cuz im not sure how to and what files you need for the download.


does it matter if its high polly??
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 23rd Nov 2007 18:16
No it doesnt...
I'll reduce the polycount for you.


By the way, from the look at your skeleton character...
You have really gained some skills! Great job.

Cheers,
Cheese Cake.


james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 23rd Nov 2007 18:24
okay thanks cheese cake

my stupid brother deleted the model thinking it was rubbish
so ill have to start again ill go for the same idea and make it look even better i chose on the orignall design for him too be shorter than normal too give it a sort of monster effect do you think i should introduce him as being a migit agian??
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 23rd Nov 2007 18:29
You should do what you think is the best form for it.

Cheers,
Cheese Cake.

oh and by the way...
if everything goes to plan...and it could be FPSC-ready..
I'll make a fully functional character out of it...
Of course i'll send the models to you by mail.

Unless you want it to be up for download.


james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 23rd Nov 2007 18:34 Edited at: 23rd Nov 2007 19:31
well it up too you were both putting work into this so if you wont to have only exclusive to us,im just happy with anything


my msn is at bottom if you wont it


okay ive bin doing sum modeling and i have a obj file and mtl file what ever that is ye it is luky that my brother didnt delete everything


okay i have zipped everything and it all ready as the model shown

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