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FPSC Classic Models and Media / texture problem

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String7
17
Years of Service
User Offline
Joined: 25th Nov 2007
Location:
Posted: 25th Nov 2007 12:27
example:
i UVmap the texture of box in UVMapper.then i load x. file of box and texture into entity workshop. see what happens!

FPS rule!!!!

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String7
17
Years of Service
User Offline
Joined: 25th Nov 2007
Location:
Posted: 25th Nov 2007 19:13
anyone know what' s the problem?
please help!

FPS rule!!!!

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