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Dark GDK / Append motions from another .x file in .NET?!

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Zarillo
17
Years of Service
User Offline
Joined: 7th Aug 2007
Location: Finland
Posted: 26th Nov 2007 08:49
Hello,

Is it possible to load the animation from one X-file and attach it to another in darkgdk.NET?
I've tried the command: appendobject() but I can't get it to work.
The command doesn't give any error, but I can't get the object to move. The file that includes the motion works properly.

What I'm trying to do is to create 2 separate files, one that stores the animation and one that stores the actual object...I think this would be quite handy when there are changes..

Someone that have suggestions how to solve this?

/Zarre

/All The Best,
Zarillo
www.3dstudio.fi
Zarillo
17
Years of Service
User Offline
Joined: 7th Aug 2007
Location: Finland
Posted: 26th Nov 2007 11:20
Nevermind..I got it to work now.
The problem was that I didn't export any frames with the first object...so there was no frames to append to.

/All The Best,
Zarillo
www.3dstudio.fi

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