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Dark GDK / Dark GDK w/ C++ express and XNA Studio: Cohesive?

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Swhale aka The FPS Creator
19
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Joined: 22nd Oct 2004
Location: My computer chair, no zip code sorry
Posted: 26th Nov 2007 23:27
I'm not too familiar with XNA or Visual Studio C++ Express but is it possible somehow to use the Dark GDK and VSC++ and the XNA studio to create Xbox arcade games?

Again, I'm a novice with programming and these software programs so please excuse my ignorance.

Thanks!

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IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 26th Nov 2007 23:57
I believe the answer to that is no.

At the very least, DGDK is compiled to Intel machine code, while the XBox360 uses PowerPC - if you meant the original XBox, then that uses a very cut-down version of the OS, and doesn't run DX9.0c.

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Xarshi
18
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Joined: 25th Dec 2005
Location: Ohio
Posted: 27th Nov 2007 00:41
yeah, that would be kinda impossible to do. XNA uses specific stuff for rendering on the 360, and if you tried to change it, it would probably give you errors.

DNDK - Dark Newton Development Kit. In progress.
A1 Programmer
16
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Joined: 20th Nov 2007
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Posted: 27th Nov 2007 19:42
This being said... Does anyone think that TGC will ever build an GDK, maybe similar to the Dark GDK on top of the XNA framework? ... which would in turn allow us to create games for Windows, and the xbox 360.

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