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Dark GDK / I getting a fatal error C1083

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c demichele
16
Years of Service
User Offline
Joined: 26th Nov 2007
Location: Miami
Posted: 27th Nov 2007 01:26
I have MS Visual C++ 2008 Express Edition Installed in Wimdows Server 20003 , but when I try start debugging show this error below:


Build started: Project: Hello Word, Configuration: Debug|Win32
Command Lines Creating temporary file "c:\Documents and Settings\Administrator\My Documents\Visual Studio 2008\Projects\Hello Word\Hello Word\Debug\RSP00000110001616.rsp" with contents
[
/FD /EHsc /MTd /Fo"Debug\\" /Fd"Debug\vc90.pdb" /c /ZI /TP ".\Main.cpp"
]
Creating command line "cl.exe @"c:\Documents and Settings\Administrator\My Documents\Visual Studio 2008\Projects\Hello Word\Hello Word\Debug\RSP00000110001616.rsp" /nologo /errorReport:prompt"
Output Window Compiling...
Main.cpp
c:\program files\the game creators\dark gdk\include\darksdkcamera.h(16) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
Results Build log was saved at "file://c:\Documents and Settings\Administrator\My Documents\Visual Studio 2008\Projects\Hello Word\Hello Word\Debug\BuildLog.htm"
Hello Word - 1 error(s), 0 warning(s)
[b]
CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 27th Nov 2007 03:12
does server 03 fully support DX?

My DBP plugins page is now hosted [href]here[/href]
Xarshi
18
Years of Service
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Joined: 25th Dec 2005
Location: Ohio
Posted: 27th Nov 2007 22:54
do you need the dx sdk installed maybe?

DNDK - Dark Newton Development Kit. In progress.
IanM
Retired Moderator
22
Years of Service
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 27th Nov 2007 23:00
That's the problem - either the DX SDK isn't installed, or it hasnt registered itself into Visual C++

Utility plugins collection and
http://www.matrix1.demon.co.uk for older plug-ins and example code
Eltro
16
Years of Service
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Joined: 27th Nov 2007
Location:
Posted: 28th Nov 2007 04:23
Really You Should Have The SDK Loaded for one
But a very very important step that newbees need to understand
Is that Under Some Circumstance you must set up your envoroment
on your compiler.
The Steps Required are Documented in The Installation.pdf

Be Sure to look over this Documented it is very well written
It actually show Pictures on how to go abought this.
A lot of SDK Packages have to be done like this in order
for the Compiler to know where Headers and lib are located
Sometimes the compiler will try to load from an Older
SDK. So Useally it is wise to put new SDK Above older
SDK. Thus the Compiler will try to search these SDK first.
I Would Put the SDK above the GDK for instance as an example.
Eltro
16
Years of Service
User Offline
Joined: 27th Nov 2007
Location:
Posted: 28th Nov 2007 04:25
Refer to the Installation.pdf
Its Very easy. to set up the header.h and lib.

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