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Dark GDK / dbCloneSprite, Only Two Arguments!!!!!

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Message
Cooldude
17
Years of Service
User Offline
Joined: 10th Nov 2007
Location:
Posted: 28th Nov 2007 14:44
HEy,
I'm the one that's working on the teris clone and all and I need to be able to clone a sprite when it hit's the bottom but I can't figure out how the dbCloneSprite command works. I was expecting it to be somethin like:


I just added the x's and y's so you would see what i'm getting at but can any of you guys explain how the dbCloneSprite command works?????

I anyone who will help me!!!
Mike Johnson
TGC Developer
22
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 28th Nov 2007 15:20
The first parameter is the sprite you want to clone and the second parameter is the ID to clone to e.g. dbCloneSprite ( 1, 2 ) where 1 is a sprite already created and 2 will be the cloned version.

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