I was wondering about the multiple textures for FPSC X10...
I know if you have multiple textures then you can fill a room with unique looking enemies.
Can we change these "on the fly", meaning switching textures on a character already in the game using the ALTTEXTURE=X in a script??
Or, is that still limited to non-character entities?
I know I know, why don't I wait a few days and find out, right.
Just curious now, because I am working on a game idea that needs it.
I guess I can wait, I just thought that one of you lucky beta testers would know.