In Milkshape you can delete verticies and then relink the remaining ones to fill in the gaps, but I dont have the patience. It'd almost make more sense to start from scratch. Ideally I just want a program where I load in the model, choose a level of poly reduction, and let it do it all automatically until I'm satisfied.
Its just pure laziness to be honest. In the past I've made some decent models by downloading high poly models, and simply viewing them on one monitor from different angles, and then replicating them from scratch on another monitor, just using much fewer polys. It works well. Kinda like tracing.
The problem is, I have patience when it comes to coding and making all different types of media, with the exception of 3D models. Can't standing doing it. I'd go off and try and request a modeller, but we all know its going to be fruitless.
Looks like I'll have to grin and bear the pain.
Machine: P4 2200, 1GB RAM, GeForce4 64MB, Audigy Platinum
http://www.breakbeat-terrorism.co.uk
(It's not all about the coding)