I guess this needs answering after all.
The new version of MH has all the meshes redone. There's a
pdf on the work at the website, if you care to take a look. The next stage of development will involve adding rigging so that exported models will be instantly riggable or already rigged. The mesh is also designed to subdivide well for taking the base meshes into Zbrush - and tweaking it.
Of course, this isn't for everyone. But why, as a developer, would you want to invest so much money in creating character models from scratch when you could cut some corners.
Also, for those saying that this has no relevance to modellers, unless you can model this well already, I'd seriously suggest you take a look at a few presets in your favorite modeller so you can see how to do varying topology on character meshes.
If I was going to use this program I'd be using the base mashes as something to put low-poly clothing mesh over - I'd probably remove the original mesh at the end - since, unless you were doing a nudist beach simulator these models would be useless anyway. Here though, you can generate many body types which saves you hours of time and gives you a good accurate starting point.
Do you really think people will need character modellers for their projects for ever? Think again. The speed of progress in technology and science, coupled with gamers desire to see more and more realism in games, will mean that devs will need software to make difficult tasks like this quicker, easier and less prone to "human error". Such as procedural character and animation generation. Just think back to all the jobs that changed when games went from 2d to 3d.
I also put you in direction of this software:
Gencrowd
There you go the head and base body sorted (if you can't afford 20 character modellers on your team - like everyone here I guess). This sort of stuff could be a godsend for smaller studios who need to provide many characters but lack resources. From what I've seen/heard the developers of
Kane and Lynch should have used this sort of tech. Mass effect did and made it part of the game.