Quote: "How so, xplosys? I've been trying to get that to work, with no luck."
With s4reals previous instructions and everything installed in it's proper place, put the torch in the level and give it the following script: (you will need to have a dynamic light in the level but it doesn't need the flashlight.fpi script)
;Artificial Intelligence Script
;Header
desc = Pickup Item
;Triggers
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=languagebank\english\gamecore\text\flash.dds,hudname=flash,hudhide=1,hudmake=display,state=1
:state=1,plrdistwithin=40:playertake,coloff,hudshow=flash,sound=audiobank\flashswitch\flash.ogg,ambience=50
;End of Script
Best.