Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / MatEDIT problems

Author
Message
Yodaman Jer
User Banned
Posted: 11th Dec 2007 21:19
Ok, this is just a quick question directed towards TDK man:


First off, what a great program!! I love the texturing abilities and the editing features---adn the fact that you can use "GET GROUND HEIGHT" in DB. But there is a minor problem...
When I go into 'point edit mode' by clicking the part that says "ALT GR" I can't get out no matter what I do. How Do I get out of this area without killing the app. and losing my work?

Thanks for the great program!!
Yodaman Jer

Signatures....peh. I never come up with anything good to say in them. Ah well.
TDK
Retired Moderator
23
Years of Service
User Offline
Joined: 19th Nov 2002
Location: UK
Posted: 11th Dec 2007 21:36
Lol!

As the instruction document ("what's that" I hear you say), says...

The Alt-Gr key is a toggle. Press once to turn on and press again to turn off.

Easy eh?...

TDK_Man

Yodaman Jer
User Banned
Posted: 11th Dec 2007 23:27
*Faceslap*

Thanks TDK. It took me few presses, but it finally switched back to normal.
Thanks for the tip and the excellent program!

Yodaman Jer

Signatures....peh. I never come up with anything good to say in them. Ah well.
luke810
19
Years of Service
User Offline
Joined: 4th Sep 2006
Location: United States
Posted: 11th Dec 2007 23:49
I love MatEDIT! I even stole TDKs idea of creating bitmaps for the matrix textures based on what the user wanted for my game's map editor. Although I added to it and they can change the textures for the map while they're working. I'm not sure you can do that with MatEDIT...
Yodaman Jer
User Banned
Posted: 12th Dec 2007 00:55
What's your map editor? Can I see your game and editor?

Signatures....peh. I never come up with anything good to say in them. Ah well.
luke810
19
Years of Service
User Offline
Joined: 4th Sep 2006
Location: United States
Posted: 12th Dec 2007 04:15
Here is the thread I made for it : http://forum.thegamecreators.com/?m=forum_view&t=111655&b=10

I know its old but I stopped working on it for about two months because I was doing a project in c++. I've restarted it now and I actually might redo the map editor using Kelindinbrae's Memblock Matrices since I average 80 - 90 FPS with the subdivided mesh as apposed to the 55 - 60 I got with DB matrices. You might want to check that out for whatever you're working on too. I'm sure you could setup the matrix loading function for MatEDIT so you can use memblock matrices.

Login to post a reply

Server time is: 2026-07-06 00:08:02
Your offset time is: 2026-07-06 00:08:02