Thanks for the comments!
Just to clarify, this video is from X9. X10 will have some enhancements, for example, damage can be dealth out on a specific animation frame for more natural looking melee. Of course there will be ragdoll death (that looks really great on these), but characters will also drop their melee weapons when they die, and sometimes will spin across the floor, very realistic!
About this script: it's much more advanced than the model pack 4 script. There is a buffer between when the melee animation kicks in, and when damage is dealt. So the character will TRY and swing at you but that doesn't always mean he's close enough to hit you, and gives you an opportunity to escape before taking damage.
And they'll no longer just stand right in front of you doing nothing.
I'm also proud of the script because of the gameplay it introduces. Do you conserve ammo and simply run away from the enemy when he's slow moving? Because once he's pissed off, there's no escaping!
There will be several variations on the script too, some characters, like the mummies will always be slow moving, while others will always be fast moving.
I'm very close to finishing the X9 version of the pack, I could have it done in a matter of days. The X10 version might be a week or so later.
I'll
probably release the bipeds in the same manner as the ones from Model Pack 4, but I haven't totally made my mind up yet. Quite a bit more work went into these new ones. Wait till you see the mummy's jaw drop to his chest and he takes a chomp at you.
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"Your mom goes to college."