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FPSC Classic Models and Media / Weapon Reference model!

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Anja Viotile
17
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Joined: 20th Nov 2007
Location: Denmark
Posted: 16th Dec 2007 20:26
Is there any exscisting Weapon Reference models out there.. Im trying to find the position to place my weapon inside max, but seems impossible...

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Skywalker
18
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Joined: 9th Mar 2006
Location:
Posted: 16th Dec 2007 21:24
I have one hold on...

"Its not how many times you fall its how many times you get back up!"
Anja Viotile
17
Years of Service
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Joined: 20th Nov 2007
Location: Denmark
Posted: 16th Dec 2007 21:51
holding on

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Endless Fps Team
17
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Joined: 25th Jul 2007
Location: At home...
Posted: 16th Dec 2007 23:58
@ Anja Viotile - Sent you an email back

butyouman
18
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Joined: 7th May 2006
Location:
Posted: 17th Dec 2007 00:06
cool i could use this

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butyouman
18
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Joined: 7th May 2006
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Posted: 17th Dec 2007 01:15
hey i found sumthing that might help u

http://world.guns.ru/assault/as70-e.htm

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SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 17th Dec 2007 01:23
@butyouman

No, your way off, she needs to know the xyz.

@Anja Viotile

It's roughly x0 y-15 z45, if I remember correctly.

butyouman
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Joined: 7th May 2006
Location:
Posted: 17th Dec 2007 02:07
ooooo

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Anja Viotile
17
Years of Service
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Joined: 20th Nov 2007
Location: Denmark
Posted: 17th Dec 2007 06:01


no good, this is gettting annoying.. Having a deadline aint kewl either.. Payed for Weapon Creator but i think there can go up to a week until i get that.

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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 17th Dec 2007 16:27
Open up one of the fpsc weapons and make your weapon at the scale and rotation of it,then copy the gunspec of the weapon you used as a reference,and adjust it accordingly.


Anja Viotile
17
Years of Service
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Joined: 20th Nov 2007
Location: Denmark
Posted: 17th Dec 2007 20:12
all the x files i got is protected.. so wont help me :/

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Anja Viotile
17
Years of Service
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Joined: 20th Nov 2007
Location: Denmark
Posted: 17th Dec 2007 20:12
ok i got weapons creator. and that didnt help lol. neither muzzleflash or my weapon is visible as it was shown in the 3d positioner..

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Skywalker
18
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Joined: 9th Mar 2006
Location:
Posted: 18th Dec 2007 02:09 Edited at: 18th Dec 2007 02:10
Ok here is the model in .3ds. The Cube is animated from where the gun should be when in use to where putaway animation should end. The sphere is somewhere close to where your hands should be but thats a personal choice.

Note: make sure when you export your model you don't flip normals or use left handed coordinate system...

"Its not how many times you fall its how many times you get back up!"

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