Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / Saving Effects Set in Test Game Mode to a Built Game

Author
Message
David H
18
Years of Service
User Offline
Joined: 15th Aug 2006
Location: Niagara Falls, Canada
Posted: 18th Dec 2007 07:08
I'm sure I missed this somewhere, but how does one save the effects settings set in test game mode (e.g. water level, fog level etc.) to a final built game? I want my final built game to use the same effects settings I've set in test game mode. Thanks.
David H
18
Years of Service
User Offline
Joined: 15th Aug 2006
Location: Niagara Falls, Canada
Posted: 20th Dec 2007 22:39
I figured out the issue, mostly.

My setuplevel.fpi had defaults sets for the ambience and fog etc. Commenting out those defaults (i.e. changing the : to a solved the problem.

Still, I have no idea where the settings for ambience and fog are stored in built games however.

Login to post a reply

Server time is: 2024-11-24 02:16:43
Your offset time is: 2024-11-24 02:16:43