Tip 1: Before opening fpsc make sure you have a nice comfy chair lol.
Tip 2: EDIT: Doesnt work
Tip 3: Use the search function on these forums.
Tip 4: Start with simple levels that you can learn from.
Tip 5: Download free media for FPSC to expand your library.
Tip 6: Read the manual and Nickydude's Hints & Tips guide.
Tip 7: Look for free texturing/modelling tools so you can expand your ideas with FPSC.
Tip 8: Use the < > keys while in test game mode to adjust ambience.
Tip 9: use the [ ] keysto toggle wireframe mode.
Tip 10: Hold the shift key while rotating to get a more accurate result.
Tip 11: Use the 1-8 keys to rotate entitys in different directions.
Tip 12: Use prefabs if you are short on time!
Tip 13: Try and use as few dynamic entities as possible, they eat up the frame rate.
Tip 14: Use 3rd party products from places like [href]www.peanutbutterfingers.co.uk/[/href]
Tip 15: Before selling your games, check out the FPSC tool list at the top of the thread list. You dont want other people stealing your games!
Tip 16: Design maps before you make them w/ fpsc(on paper, word etc...)
Tip 17: Start making maps in the middle on the build area so you do-not run out of room.
Tip 18: Get a notepad and pen to write down problems or glitches in test game before you forget about them.
Tip 19: Make game demos, burn them to small cd/dvd-r's and supply them to local games shops and sell them for $0.50-$2/each.
Tip 20: Make game demos, burn them to small cd/dvd-r's and supply them to local games shops and sell them for £0.50p-£2.00/each.
Tip 21: Save your map every now and then, who knos what could happen!
Tip 22: Add copyright protection! (Tip 15)
IT'S FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, TO SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO MAN HAS GONE BEFORE.