1. I've been trying to make a car sim, can you tell me how to work out angular velocity Blanka? in radians or kinetic friction? I do have masked coders code but I've been trying to work it out for myself as well.
2. I think you probably couldn't see it moving very well because of the plain green background, sorry I didn't think of that, I did have a grass bitmap there though, you would have seen it properly then.
3.It is just a demo code though so if it doesn't do much sorry
if you rem out the camera position and point camera bit put in set camera to follow, that should sort out the camera bit. The reason the camera is like that is so I could see how it was doing corners etc
thanks