Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Camera Collision

Author
Message
zappy
16
Years of Service
User Offline
Joined: 26th Nov 2007
Location:
Posted: 20th Dec 2007 21:10
Hello, i have a .x model in the shape of a hallway and i'm trying to make the camera stop going through it's walls. I've tried using dbAutomaticCameraCollision(0, 10, 0) but it just puts the camera outside the hallway

plz help...
jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 21st Dec 2007 00:03
Sparky's DLL - DarkGDK Cut. That has raycasting and poly collision etc. You'll have to google - but its around here somewhere.

Good Luck

FERSIS
18
Years of Service
User Offline
Joined: 17th May 2006
Location:
Posted: 21st Dec 2007 15:10
Check this tutorial by ruccus
http://forum.thegamecreators.com/?m=forum_view&t=89539&b=1

By the way , the sparky collision rocks!

Login to post a reply

Server time is: 2024-11-17 00:51:50
Your offset time is: 2024-11-17 00:51:50