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DarkBASIC Professional Discussion / debugger puts in break points on its own

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pergamos
23
Years of Service
User Offline
Joined: 20th Jun 2003
Location:
Posted: 20th Jun 2003 08:33
I am getting close to finishing a game I am working on but recently when I try to run my game in debug mode there are mystery breakpoints at VERY annoying points and it is making dubugging horrible. I can run it as an exe just fine but I need to be able to break execution and look at some variables, and step through. Anyone know of a work around for this? I tried reinstalling DBPro and tried it at various levels of patches but either the code won't compile without patches or I get the same problem with the new patches. I tried toggling break points at the lines where it breaks on its own and even commented the lines out! But that did nothing as well, it still breaks. I am running Windows XP if that makes a difference. Thanks
the_winch
23
Years of Service
User Offline
Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 20th Jun 2003 17:29
Don't use the debugger. Use a combination of the text command, the clipboard and writing to text files. You can also split the code down in to small parts and test them in seperate projects.

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