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3 Dimensional Chat / Sci fi World [WIP]

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19
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Joined: 26th Nov 2004
Location: Winnipeg,Canada
Posted: 23rd Dec 2007 20:16
I'm working on a sci game world in google sketchup and I am wondering what you guys think. Here's a few pictures















I would appreciate your comments!


Thanks
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Venge
18
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Joined: 13th Sep 2006
Location: Iowa
Posted: 23rd Dec 2007 20:44
I think you need a new texture for the control panel on the last one. It's obviously tiled and doesn't wrap right on the corners.

Other than that, looking good!

Modelled and rendered in Blender. Free software ftw.
Alucard94
17
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 23rd Dec 2007 20:54
Other than the controlpanel it is looking awesome! Good job!

wind27382
18
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Joined: 10th Feb 2006
Location:
Posted: 2nd Jan 2008 16:01
i think it good you sould try and add a little more textures to your models.

wind
DB PROgrammer
17
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Joined: 9th Feb 2007
Location: Nowhere But Everywhere
Posted: 2nd Jan 2008 16:12 Edited at: 2nd Jan 2008 16:12
Quote: "i think it good you sould try and add a little more textures to your models."


I agree everything looks a little to repetitive. But it does look good still.

RUCCUS
19
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Joined: 11th Dec 2004
Location: Canada
Posted: 2nd Jan 2008 17:14
Mess it up a bit, those crates look too perfect, rotate them on the y axis randomly and offset them from each other. Id also seriously recommend adding in another wall texture, as that one with the fan seems like its being really over-used ATM. And like the others have said, change the control panel texture. Make it more interesting, maybe 2 or 3 screens, a large button panel with some leavers, a small radio box, some blank metal with scratches would even work if you didnt over-use it.

Great concept so far though.

wind27382
18
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Joined: 10th Feb 2006
Location:
Posted: 2nd Jan 2008 17:54
another problem that i noticed is that your textures have a web address on them which is really taking away from the believability of then scene especially since it's clipped.

wind
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19
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Joined: 26th Nov 2004
Location: Winnipeg,Canada
Posted: 5th Jan 2008 04:45
thanks for the comments guys and yes the textures will need to be changed (I actually used them from here: http://www.art.eonworks.com/gallery/texture/game_texture_gallery-200051.html ) although it will be a while before I continue with this considering atm I am fully committed to TGC Heroes.

John H
Retired Moderator
22
Years of Service
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 9th Jan 2008 08:36
This would greatly benefit from bump, specular, and normal mapping - you should look into it.

Windows XP Pro x64 - ASUS P35 Platinum Mobo - nVidia GeForce 8800GTS 640MB GPU - Intel Core2 Duo E6750 @ 2.66GHz - 4GB DDR2 1066MHz RAM - Two Hanns-G HW194D Displays @ Duelview Configuration
wind27382
18
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Joined: 10th Feb 2006
Location:
Posted: 12th Jan 2008 00:28
so no progress I take it

wind
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19
Years of Service
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Joined: 26th Nov 2004
Location: Winnipeg,Canada
Posted: 12th Jan 2008 01:13
well like i said, there will eventually be progress but this is really last in line with a bunch of other things Im doign for TGCH.

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