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FPSC Classic Product Chat / Third person shooter creator

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Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 26th Dec 2007 15:40
There have been hundreds of requests for thirs person shooting in fpsc, but that wouldn\'t make it first person shooter creator. Feisty the snowman was a basic but good example of third person in fpsc, but then a thought came to my head.
TGC have concentrated on fpsc x10 a lot, without giving a real thought for a third person shooter creator (tpsc). Why hasn\'t it been done?

I am The Master. You will obey me!
butyouman
18
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Joined: 7th May 2006
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Posted: 26th Dec 2007 15:46
There is its called dark basic

Jfac rules
chees hed
17
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Joined: 21st Oct 2007
Location: where you least exspect ( in my house )
Posted: 26th Dec 2007 16:24
Dark Basic and Dark Basic Profesional and DBP X10, etc.

hello little children UUUAAHHH ARRRGG HELP ITS GOT ME AAAHHHHHHH...... BBBRRRAAAIIINNS, HUNGRY.

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 26th Dec 2007 19:02
I mean something that doesnt require programming like fpsc

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shadow651
17
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Joined: 15th Apr 2007
Location: kicking it with my hommie darth V
Posted: 26th Dec 2007 19:13
cus there not as fun as FPSs
Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 26th Dec 2007 19:26
It would be cool....but than again not necessary.

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 26th Dec 2007 20:16
I would have thought they are more fun, you can see your player climb, shoot, jump, absail, leap, hop, punch, grab, throw...

Need i say more?

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AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 26th Dec 2007 20:20
Well, you start working on animating all of that, and code a GUI, with a very nice framework that runs smoothly, then, we'll complain to you about all of the bugs it has, how about that?

All I'm trying to say is TGC has enough to deal with right now. Be considerate and quit complaining.

Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 26th Dec 2007 21:13
Aaron said it all.

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 26th Dec 2007 22:15
Who said i was complaining? I merely asked why it hadn't been done, i wasn't demanding it!

I am The Master. You will obey me!
chees hed
17
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Joined: 21st Oct 2007
Location: where you least exspect ( in my house )
Posted: 26th Dec 2007 22:26
actually, there is one that doesnt require programming, just like fpsc. its called the 3D Gamemaker, made by TGC. it has the worst graphics and robotic animations but it is exactly what you asked for.

hello little children UUUAAHHH ARRRGG HELP ITS GOT ME AAAHHHHHHH...... BBBRRRAAAIIINNS, HUNGRY.

Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 27th Dec 2007 03:33
@chees hed:

Disregarding the comment you amde about how horrible 3DGM is... I agree that you could use that to make a TPS.

You already HAVE FPSC, and the models/model packs for it will work for models in 3DGM.

Why haven't you already thought of this?
Why are you asking questions that merely require a small step back and quick thought to come to a solution?
Why are you asking about Third Person Shooters in a First Person Shooter board?
Why are people suddenly asking TGC to make an insta-gratification utility for every game genre out there?!


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 27th Dec 2007 07:40
Quote: "There is its called dark basic"

Technicly that statement can be said for FPS games as well.
I would definitely love to see a third person shooter with the same eas of use as FPSC. Heck I'm almost tempted to join the ranks of DBP just to use FPSC as a level builder. As for the third person engine that's already out there by TGC its in its infancy right now and suffers from major lag, plus I would definitely not say it's as easy to use as FPSC. As for robotic animations well yeah that's the default stuff, but I fear that if you put the work into a character with more complicated animations it may slow the Frames per second down even more. Anyway, Yeah a third person shooter that is mechanicly the same as FPSC would definitly be a welcome site.

Quote: "cus there not as fun as FPSs "

Matter of opinion. Who wouldn't want to make their own Ratchet and Clank type platformer, or Survival Horror game as well as their own GTA. Plus it would accually open the door for vehicles. Wich allot of people are wanting, even in an FPS. cough..Halo..cough

chees hed
17
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Joined: 21st Oct 2007
Location: where you least exspect ( in my house )
Posted: 27th Dec 2007 14:55
Quote: "Survival Horror "

you already can. there are horror games in 1st person:

FEAR
Jericho (sorta action/horror)
Ghosthunter ( mix of 1st and 3rd)

except for 3rd person, any genre can be made ( if you want an action game you need x10 ) horror is probably the most common made in fpsc. but thats ok because i always thought a horror game would be better in 1st person: all the frightning stuff is all in your face and right next to you so i think it would actually be creepier.

hello little children UUUAAHHH ARRRGG HELP ITS GOT ME AAAHHHHHHH...... BBBRRRAAAIIINNS, HUNGRY.

Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 27th Dec 2007 19:17
Disturbing didnt said it wasnt possible for a FPS....
But he asked who didnt wanted to create those types of games.

3rd person would certainly rock...
But not if people had to code their way through.
just as easy as FPSC...maybe a bit harder doesnt matter as long as its still easy to use.

I was personally thinking of a hack & slash game....
something without a story line....just for some quick fun.

muggins majik
18
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Joined: 19th Oct 2006
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Posted: 30th Dec 2007 06:39
TGC already have something like one, check out X-Quad Editor here:

http://darkbasicpro.thegamecreators.com/?f=xquadeditor
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 30th Dec 2007 10:12
Quote: "As for the third person engine that's already out there by TGC its in its infancy right now and suffers from major lag, plus I would definitely not say it's as easy to use as FPSC."


We've made reference to it, but thanks.

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