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3 Dimensional Chat / Tut on Blenders UV Tool.(Read here if stuck with it.)

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Deathead
18
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Joined: 14th Oct 2006
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Posted: 27th Dec 2007 17:36 Edited at: 28th Dec 2007 03:51
Hi I noticed that some of blender users are confused on how to use its Uv Tool well this Tutorial is to show how to use it without the need using UV Classic.

1.(Obviously)Start up blender.
2.(To just want to know on how then leave the box.) Then click on the icon on the by the left of where it says "Panels" and the left on where it shows a arrow looking down then click on the icon showing a face like this.

3.When in this option make sure you are in Uv-Face Select, by clicking on where it says Object Mode then of course select UV FACE SELECT then it should look like it has changed colour.
4.Now press the "U" button on your keyboard then it will show...

Select on the option marked with a red outline... Then hit ok.
5.On the screen on the bottom it will show that its been unwrapped. To expand the window click and drag on the line above where it says Image.
6.When Expanded click on the image option again and click on new image then changed the black to white by clicking on the colour black on it and then move the cursor it has all the way to the white, then click ok.
7.Click on the icon showing a pen(its by a icon showing a present, on its right its there.)
8.Prnt-screen the image then paste into a image software then select the white box and crop* the selection**.

*Paint you must select all of the image and then place the top right corner of the white box on the top right of the canvas. Then use the blue box on the bottom left of the canvas then drag till it meets the bottom left of the white box with Uv map.

**Paint.net you must select the box then click image-Crop to selection.

--Next Tut--
Will be a more in-depth tutorial on how to uvmap more complex models easier.
--feedback--
If you recieved some help from this tut then please can you post it here.
--Negative Feedback--
To all of your negative feedback e.g. Oh it just shows how to use the uv tool. This is mean't for the brand new users or older users who still can't work the uv mapper in blender.


--Good *FREE* Image softwares--
Paint.net-http://www.getpaint.net/
Gimp-http://www.gimp.org/
--Image Tools used apart of this tutorial--
Paint.net/Paint

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Reality Forgotten
FPSC Reloaded TGC Backer
18
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 29th Dec 2007 13:45
Quote: "To expand the window click and drag on the line above where it says Image."


You could always hit the CTRL+ UpArrow key to maximize and the DownArrow key to minimize..

Cheers,
Dave


Alucard94
17
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 29th Dec 2007 13:51
Damn, I really admire you blender guys, I just never got the hang of it... But you guys are the masters! =P

AndrewT
17
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Joined: 11th Feb 2007
Location: MI, USA
Posted: 29th Dec 2007 23:28
While this method does work, it should be noted that you have much more control over your UV map if you do it manually by selecting edges, hitting CTRL-E -> Mark Seam to tell Blender you want that to be a seam, and unwrapping it in UV Edit mode by hitting U -> Unwrap. But this works for most basic things.

asdsdfaghkdlgahdfkj.
Deathead
18
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Joined: 14th Oct 2006
Location:
Posted: 30th Dec 2007 13:18
AndrewT: Its just to make people used to the UV tool that comes with Blender. If you want AndrewT you can write a tutorial onto this thread and then I will ask a mod to change it to "Tuts on Blenders UV Tool.(Read here if stuck with it.)"

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Brain111
17
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Joined: 5th Feb 2007
Location: In my own little world.
Posted: 1st Jan 2008 19:25
I don't really like their smart projections, they're kind of....stupid. To me, what seems to give the most control with the least hassle is selecting parts of the model at a time and choosing either Unwrap or Project From View so I can put everything exactly where I want it. To each his own, I guess.

Anarchy Burger - hold the Government!
Deathead
18
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Joined: 14th Oct 2006
Location:
Posted: 1st Jan 2008 21:34
Brain: I have no idea who you are...Really I don't this the first time I seen you post but this tutorial is mostly for New users to Blenders UV tool so they get used to using it. Its not a how to unwrap your model tutorial.

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