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FPSC Classic Product Chat / [LOCKED] Wild questions

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CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 29th Dec 2007 21:55
Should be in Scripting section........

Ok.You'll need to set the triggerzone main AI to plrinzoneactivateused.fpi.

Then give the car this script:



And the Decal needs this script, it'll play once then disappear:



Set both entity names the same, so they are both called something like *explosion* or *cardestroyed*. Then set that in the If used box in the TZone's properties, don't forget to set the sound 1 string as your missile sound.

Mr Love
19
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 29th Dec 2007 22:07
Well, that must be with a script.. (Have not done it yet Myself)

"Right Man in the wrong place can make all the difference in the world"
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 29th Dec 2007 23:06
Please reply A.S.A.P. to tell me if it works or not.

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