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FPSC Classic Product Chat / Level Question: Eliminate Previous Level's Weapons?

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conmon
17
Years of Service
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Joined: 3rd Jan 2007
Location: I am not really sure.
Posted: 30th Dec 2007 09:28
Could you have it where you beat a level, swap to another character (easy...) but have the weapons change? Like getting rid of all the weapons you got on the previous level?

Good Games = Halo, Doom, Marathon, F.E.A.R., Blood, and Half Life 2!
conmon
17
Years of Service
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Joined: 3rd Jan 2007
Location: I am not really sure.
Posted: 21st Feb 2008 01:42
anyone? been wondering for two months now.

Good Games = Halo, Doom, Marathon, F.E.A.R., Blood, and Half Life 2!
Slayer_2
18
Years of Service
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Joined: 18th Sep 2006
Location: Anywhere I feel like
Posted: 21st Feb 2008 02:44
No, maybe with Lemur V2, search for it.

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Go to Elite OPS Terrorstike in the Showcase.
conmon
17
Years of Service
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Joined: 3rd Jan 2007
Location: I am not really sure.
Posted: 21st Feb 2008 02:58
i've been keeping up w/ lemur v2, idk, it might work. i'm gonna check

Good Games = Halo, Doom, Marathon, F.E.A.R., Blood, and Half Life 2!
sonicreator 2006
19
Years of Service
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 24th Feb 2008 15:05
a trigger zone when you start, a global script, a level script, it can be done multiple times. What i do is make the player spawn in a trigger zone that removes his weapons, and i put a null weapon on the ground. so he picks that null weapon up, and fpsc places that weapon as weapon "0" via script.

Every thing can be done with scripts, if not, darkGDK

Play the games the masters play: MKZn and 3-B promo

http://www.3bpromo.tk
conmon
17
Years of Service
User Offline
Joined: 3rd Jan 2007
Location: I am not really sure.
Posted: 24th Feb 2008 20:02
yeah, that sounds reasonable. if i knew how to code.

Good Games = Halo, Doom, Marathon, F.E.A.R., Blood, and Half Life 2!

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