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FPS Creator X10 / No Menu Previews?? WHAT??!

Author
Message
ZedGames Admin
18
Years of Service
User Offline
Joined: 12th Feb 2006
Location: United Kingdom
Posted: 31st Dec 2007 15:07
Ok, first of all, I cant edit Area Menus AT ALL. Next, I CAN edit them in Single Player mode maps BUT I cant even preview them! I am sure it's easily done in FPSC Classis as I've done it countless times, this should be an obvious feature included, I mean c'mon, why the hell would I build the game to test the menu each time??! Get this fixed. It's ridiculous not being able to preview edited menus!
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 31st Dec 2007 17:17
Quote: " Get this fixed."

Wow you are a spicy one...

Okey but anyway...they really have put hard work into this new engine.

So give them a break...and dont command them to work just for you.

shadow651
17
Years of Service
User Offline
Joined: 15th Apr 2007
Location: kicking it with my hommie darth V
Posted: 31st Dec 2007 17:58
its still a needed feature though and i was slightly annoyed at it too
X Games
16
Years of Service
User Offline
Joined: 8th May 2007
Location: World Wide Web
Posted: 1st Jan 2008 14:39
Strong!

Here is an idea, lets have TGC build are games for us so we do nothing and still complain!

Join the fps-x-games.com forums

shadow651
17
Years of Service
User Offline
Joined: 15th Apr 2007
Location: kicking it with my hommie darth V
Posted: 1st Jan 2008 15:02
Quote: "Strong!

Here is an idea, lets have TGC build are games for us so we do nothing and still complain!"

we're asking for a preview system like in the original it not like we're asking for a totaly different engine here
respetca
17
Years of Service
User Offline
Joined: 20th Nov 2006
Location:
Posted: 1st Jan 2008 18:50
Despite all the people defending TGC on X10 as having done backbreaking labour and worked really hard, the only step forward from X9 are the graphics, and hell, in some areas they have gone back a step. I do not doubt it is a good piece of software, but it is not hard to admit that they have left out key and by todays code, standard features. I will throw two at you right now.
Headshots.
Team Deathmatch.

Honestly, i don't know why it took them so long considering the lack of standard features. My guess is that they focused on all the gimmicks like the graphics and such.

-WTF-
Fruitless CRUNK
17
Years of Service
User Offline
Joined: 3rd Mar 2007
Location: DRINKING MY HOT COFFEE =:-)
Posted: 2nd Jan 2008 18:28
Quote: " I will throw two at you right now.
Headshots.
Team Deathmatch.
"

Yep, that's what made the small game known a Halo3......anyone herd of it??

If you can't win, cheat. If you can't cheat, quite.
respetca
17
Years of Service
User Offline
Joined: 20th Nov 2006
Location:
Posted: 2nd Jan 2008 18:51
Halo 3 is a small observation. All the fps games i have, and i have a decent amount of them, have these standard features, and they arent necessarily AAA titles.

-WTF-

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