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FPSC Classic Models and Media / Free Ammo Case !!!

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the inovator
18
Years of Service
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Joined: 21st Jun 2006
Location: virginia
Posted: 31st Dec 2007 18:56
Been gone for a while building my new PC, Back soon. In the meantime here is a handy little Ammo Case for ya. Enjoy.



www.hotpointhosting.com
www.fpsxtreme.com

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KeithC
Senior Moderator
19
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 31st Dec 2007 19:04
Looks good, but the sign is flipped backwards; you might want to correct that either in the UV Map, or just flip it in your 2D program.

-Keith

the inovator
18
Years of Service
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Joined: 21st Jun 2006
Location: virginia
Posted: 31st Dec 2007 19:44
hmmm.. your right. I had'nt noticed this good catch keith thanks.

www.hotpointhosting.com
www.fpsxtreme.com
Locrian
19
Years of Service
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 31st Dec 2007 19:57
Always nice to receive a freebie.

Loc


Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 31st Dec 2007 20:05
...great additon, the inovator!

Many thanks.


Own It, Or Get Owned...
the inovator
18
Years of Service
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Joined: 21st Jun 2006
Location: virginia
Posted: 31st Dec 2007 20:14
Thanks for the comments huys,What's up Loc, have'nt seen you in a while.

www.hotpointhosting.com
www.fpsxtreme.com
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 31st Dec 2007 22:02
Awwww, that's cute! I definitely need this!

-slightly off-topic-

Anyone here know if it's possible to have crates fall to the ground and smash, revealing these?
As if they're in the box,please?

Snipesoul
17
Years of Service
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Joined: 29th Aug 2007
Location: Somewhere in New York...
Posted: 31st Dec 2007 23:45
Quote: "Anyone here know if it's possible to have crates fall to the ground and smash, revealing these?
As if they're in the box,please?"


That'll be great! Perfect for a HL2-style game! I want to know if that is possible as well.

Snipe to Success
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 1st Jan 2008 00:03
Ok, I've worked out the crate thingy!

What you do is you set the ammobox spawn at start to no, then set the crate directly above and set it's strength to 1 and spawn at start to no again.

Set the crate to be spawned by triggerzone, and edit the crumble.fpi script to add an activateifused function as it dies, so it will then, spawn the crate that is an ammo pickup!

Sorry for the off-topic bit there, inovator, i hope you don't mind.

the inovator
18
Years of Service
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Joined: 21st Jun 2006
Location: virginia
Posted: 1st Jan 2008 01:30
I do not mind at all, I think that your idea is very innovative and just might work.

www.hotpointhosting.com
www.fpsxtreme.com
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 1st Jan 2008 02:08
Quote: " very innovative "


innovative, inovator.........

could work, might bother to try it when i make a game.....

Leaning Objects To The Side
17
Years of Service
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Joined: 3rd Jan 2007
Location:
Posted: 1st Jan 2008 09:08
the inovator, you did a AWESOME Job as always!! Thanks for the download! btw...are you going to do any more model packs? I will buy for sure. keep up the good work. the inovator Happy New Years!!


Cheers,
Tanya.
the inovator
18
Years of Service
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Joined: 21st Jun 2006
Location: virginia
Posted: 1st Jan 2008 16:51
Yes, I will be doing more packs as soon as I get everything back in order. Not to worry, I'm not going anywhere this time.

www.hotpointhosting.com
www.fpsxtreme.com
Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 3rd Jan 2008 12:07
Thanks inovator

IT'S FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, TO SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO MAN HAS GONE BEFORE.
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 4th Jan 2008 17:23
Tested my little theory, works great.......

thanks again, inovator you spoil us.

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 4th Jan 2008 19:11
...good stuff, coffee grunt.


Widow 13 - Coming Spring 2008
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 4th Jan 2008 19:34
thanks Seth

Toasty Fresh
17
Years of Service
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 9th Jan 2008 10:46
I have a question. Is it possible to have an ammo entity that supplies ammo to all of the players current weapons?

WOOO OOOO WOOO OOOO WOO OO OO OO OO OO
I'm a fan of Doctor Who.....
Pain
FPSC Reloaded TGC Backer
17
Years of Service
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Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 9th Jan 2008 15:19
no, not with out messing with the source code. i think, right guys?

pain

Me = noob

and i love The TGC : )
Slayer222
17
Years of Service
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 9th Jan 2008 21:59
It really easy to do. Just meddle around with the destroyandactivate codes and/or search.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.

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