Ok, I'm trying to add in a second camera so I can view my game from third person for debugging purposes (Its currently a FPS). I loaded the second camera and set it to show in a box in the upper right hand corner just like in the camera tutorial. I have a terrain loaded with a guy and nothing else. The problem is what ever my second camera is not looking at is removed from my first camera. So if the second camera is looking to the left, all the terrain on the right is not rendered in my first camera. Anyone have a clue on what I'm doing wrong?
dbMakeCamera ( 2);
dbSetCameraView ( 2, 320 + 48, 16, 640 - 16, 240 - 48 );
dbSetCameraRange (2, 1.0f, 30000.0f );
dbPositionCamera(2, 600, 50,600);
dbSetCurrentCamera ( 0 );