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DarkBASIC Professional Discussion / Is there a way to blend 3d animations?

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House
23
Years of Service
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Joined: 10th Jun 2003
Location:
Posted: 21st Jun 2003 11:28
I'm hoping there is a way to blend two animations. I want to have a run cycle fade into a run cycle by averaging the frames of each cycle.

And a second thing(which would also make it really easy to do the blending). Is there a way to rotate bones from within DBPro? Thanks in advance.
ICERGB
23
Years of Service
User Offline
Joined: 8th Nov 2002
Location: Canada
Posted: 21st Jun 2003 12:56 Edited at: 21st Jun 2003 13:00
you can rotate bones if it is in your actual animation of the boned object.

You would have rotated the bones in the 3d animator and succesfully saved it as an animated .x object

If you had a object just one size larger than the base object, you could effectualy do some kind of blending...

I would wait for patch 5 though...

then ask again

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