Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 3rd Jan 2008 12:37 Edited at: 3rd Jan 2008 12:38
If you go to the entity library, find either ww2 or sci fi, go to scenery/glass and place a glass entity next to a wall. All of a sudden you can se through the wall... i think

IT'S FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, TO SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO MAN HAS GONE BEFORE.
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 3rd Jan 2008 12:39
...yep. I discovered that by accident, too. I was positioning the scifi glass over a recessed area, and...bingo, instant x-ray!


Widow 13 - Coming Spring 2008
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 3rd Jan 2008 12:45
And they can't see you on the other side of the wall either...

IT'S FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, TO SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO MAN HAS GONE BEFORE.
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 3rd Jan 2008 12:45 Edited at: 3rd Jan 2008 12:48
That will be useful in a sci fi game! id doent work ingame though, that sucks.

IT'S FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, TO SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO MAN HAS GONE BEFORE.

Login to post a reply

Server time is: 2024-11-27 10:52:33
Your offset time is: 2024-11-27 10:52:33