Hi, all.
After having purchased FPSC X10 I have tried a couple of test games, nothing serious because I only have the custom media with it as I am waiting for the x10 mod packs.
Looking at the textures, I still notice how they let the overall graphics quality down a lot. For example, any segments that you may lay down for an outside area, say earth and grass textures, look very unrealistic as the segment squares are, well, squares.
So I think a much needed feature is a Texture 'Bleeder' feature for X10. This would allow you to automatically bleed the borders of textures into each other so as to get a more natural look. There could also be a manual mode where you have to click and drag your pointer over the textures that you want to bleed and it does the job for you.
I know that this is probably not gonna happen, but maybe if this idea got some support, who knows?
Any comments and ideas are helpful.
Thanks.