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Newcomers DBPro Corner / milky trouble.....

Author
Message
soap_shoes
23
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United States
Posted: 21st Jun 2003 17:57
hey
i was having some trouble in milkshape and db.

1)whenever you join objects for motion and such, i made this knife right, and i jointed the handle of it and then the top of the blade. but i was wondering why the little joint circle things are sooooo big!!! maybe they are only one size, which is big. but ive modeled w/ them b4? the rings of the joins are about 5-7 knives high.

2)in db, once you have your model into an .x format (export,directx[jt]) and have it loaded up, how do you recall an animation youve included w/ it in milkshape3D?

answers or atleast some support would help me a lot!!! [b])

thx,
max
Do not give up for the beginning
is always the hardest...........
Dr BOK
23
Years of Service
User Offline
Joined: 8th Feb 2003
Location: United Kingdom
Posted: 21st Jun 2003 18:36 Edited at: 21st Jun 2003 18:43
Im not sure about the milkshape problem (Actually not even a clue) but to play animations you have made you'll need the animation commands.
For example :

LOOP OBJECT Object Number, Start Frame, End Frame

So you could do :

sync on
load object "whatever.x",1

DO
if upkey() then loop object 1,1,10
SYNC
LOOP

This will loop the object from frames 1 to 10 while you hold the upkey down.

Assuming you have DBPro, just type in loop object or play object till the compiler picks it up as a keyword and press F1 (Maybe it does this in Classic too, sorry if I'm wrong but I dont have it nor used it). You can see the whole list for yourself, or alternatively check the manual :p

Flawless Designs

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