Wow! Kinda of like waiting for a bus. 2 days without a single reply then 11 come along at once!! :-s
Where to start?
@Arcitect:
I am looking for something with a definite dark/evil feel to it but I also want a modern flavour as the purpose of the game centres around technology and the devasting effects of its misuse. Initially, you hack for the fun of it (like many people), but then you begin to stumble upon a twisting story involving a multinational cover-up conspiracy, assasinations and global information terrorism....should (hopefully) be interesting!
@MasterInsan0:
Using screenshots is a good idea (one that only ocurred to me last night!). The screenshot on my website (sorry about the crap link) was created by simply drawing the whole thing with the LINE command. I recently added a continuously updating gametime clock and the refresh rate was so slow with the program having to constantly redraw itself using 3 functions so I decided to use the screenshot I posted (after blacking out the text) as a .JPG and use it as the background. Net effect is that it looks the same but it proves that using an image as my background will work fine.
Very ingenous to use IE as an image for Titan...I like it but I don't want a Windows look....not ?eery enough!
I have had a go at using Paintshop....lets just say I was rather unproductive! lol. Wish I had the skills to use it properly!
@TheCyborg:
Thanks. Please, please do submit something.....the arcitect is right, creating the right atmosphere is absolutely crucial to a game. I think the current screens are practical but lack any sort of eye candy. Since this isnt a beautiful 3D game...it needs to rely on the overall feel of things and the immense amount of suspense it generates to succeed.
@Anjin san:
Please have a go, you know you want to

. The skin idea is something I have been toying with...perhaps I could select the best of these entries and the player could choose which one to have? Perhaps I could include some sort of template with the game so people could easily create there own. There will be the option to change the colours (I plan on making the game quite customisable!).
@SWDave:
By 'remove the directions' do you mean the pixel specs? If so, it is NOT ESSENTIAL THAT YOU MEET THESE REQUIREMENTS EXACTLY. Of course, it makes it easier for me because my text placement\scrolling engine has all the correct coordinates plugged into it but i'm sure I can work out the pixels of other submissions. I think they need to maintain their proportions though as the bulk of the work is done in the console and (as yet) the player bar doesn't contain to much info.
@Everyone:
THANKS SO MUCH FOR REPLYING! Any more questions please, please ask. Also any suggestions please do not hesitate to make them as the game is still early in design and is very flexible. It's nice to have some interest in my game (my fiancee just doesn't understand....
Life is like a penis:
When it's soft you can't beat it, when it's hard you get screwed.