Hi everyone!
Before I start, I know I'm a little bit too late but I just wanted to wish a Happy New Year!
It's been 2.5 months since I released my newest plugin (LightTextDX) and about 3 months since the last update to LightEngine. But today both of them have been updated!
I wanted to release them by Christmas, but I couldn't (I've been, and still am, strugling my time). I didn't even mention a New Year release.
Well, but I could make it today, a very special day. Why? Because it's my birthday, LOL! I'm getting older but you're the ones who will get the gifts. So let's go to them:
LightEngine 0.6
This is probably the last release before v1. Not much have been changed, but one important thing: The LightEngine class. In the last releases it was made to mimic "CDarkGDK", but the problem is: It would require a new release for each new release of DGDK.NET, so it was changed to act like a "normal plugin"
I also included one control from a plugin I started to work on months ago but had to give up (LightWFC, or Light Windows Forms Controls). The only one that did really work great was LightViewport, an extended PictureBox that makes creating WindowsForms based applications so easy. You just drag it to the form, and call the form from you code! It takes care of all needed commands for you! I'd recommend everyone to check the sample included, in VB.NET and C#!
Also, I've made another changes, not much. Just check the included documentation.
LightTextDX 0.2
Ok, this hasn't changed much! It's the same plugin but it was made on top of SlimDX, just as a proof-of-concept. With this change, it doesn't have all that "OS Loader Lock" exception that it had with Managed DirectX. Check the included documentation for more info!
To get both plugins, like always, just visit my website: www.lightorb.net
I'm off now, any question, just ask them here! It's my birthday so... I must get some decent sleep!
Have fun coding!
Best regards,
Thiago Bessa
PS to the mods: Could anyone un-stick the "LightEngine Version 0.5" thread and stick this one? Thanks!