OK, before we go any further I have some experience of Borland C++ from when I was a wee boy about 10 years ago, and I have a few years experience of DB Classic.
Now, I've downloaded MSVS C++ Express, and Direct x blah, and DarkGDK. Everything went well, loaded without a hitch, excellent.
Now, first tutorial - hello world. Copy png file to project folder, insert code, debug - boom.
undeclared identiefier, unknown-type, ya-de-ya.
------ Build started: Project: Hello World, Configuration: Debug Win32 ------
Compiling...
Main.cpp
c:\documents and settings\dave\my documents\visual studio 2008\projects\hello world\hello world\main.cpp(9) : error C2065: '“animatedsprite' : undeclared identifier
c:\documents and settings\dave\my documents\visual studio 2008\projects\hello world\hello world\main.cpp(9) : error C2228: left of '.png”' must have class/struct/union
type is ''unknown-type''
Build log was saved at "file://c:\Documents and Settings\Dave\My Documents\Visual Studio 2008\Projects\Hello World\Hello World\Debug\BuildLog.htm"
Hello World - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
As I say, its been a while since I played with C++, can anyone remind me how to declare the identifier as it appears to be missing from the tutorial and the header file loads without error so presumably that is not to blame?
Thanks
D