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DarkBASIC Professional Discussion / Cube Mapping ... WTF?

Author
Message
flibX0r
23
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 22nd Jun 2003 08:58
I am trying to do some cube mapping on a mirror that is not flat. When i try this code:



It does nothing. Please explain. I tried the basic 3d example of cube mapping and it works, and i've even used the same method to texture my mirrors, but it doesn't work. The mirrors are not closed off. Do you think this is the problem?
"But we couldn't do that Mr Flibble," questioned Rimmer. "Who'd clean up the mess?"
Twin P4 Xeon 2.0 Ghz, GeForce Quadro4 XGL 128MB, 1Gb DDR RAM, Twin 19" Flat Screens
flibX0r
23
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 23rd Jun 2003 15:17
Anyone? Heeellllloooooo? I gues i am screwed then.

"But we couldn't do that Mr Flibble," questioned Rimmer. "Who'd clean up the mess?"
Twin P4 Xeon 2.0 Ghz, GeForce Quadro4 XGL 128MB, 1Gb DDR RAM, Twin 19" Flat Screens
MrTAToad
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location: United Kingdom
Posted: 23rd Jun 2003 15:18
Give us a chance to have a look at it...

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!

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