I am trying to do some cube mapping on a mirror that is not flat. When i try this code:
load object "models/circus/mirror1.x", 206
load image "textures/01.bmp", 206
load image "textures/02.bmp", 207
load image "textures/03.bmp", 208
load image "textures/04.bmp", 209
load image "textures/05.bmp", 210
load image "textures/06.bmp", 211
set cube mapping on 206, 206, 207, 208, 209, 210, 211
It does nothing. Please explain. I tried the basic 3d example of cube mapping and it works, and i've even used the same method to texture my mirrors, but it doesn't work. The mirrors are not closed off. Do you think this is the problem?
"But we couldn't do that Mr Flibble," questioned Rimmer. "Who'd clean up the mess?"
Twin P4 Xeon 2.0 Ghz, GeForce Quadro4 XGL 128MB, 1Gb DDR RAM, Twin 19" Flat Screens
