Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / New DB competition

Author
Message
flibX0r
23
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 22nd Jun 2003 09:45
I reckon we need to do another DB comp. even if we don't have prizes, i still think we should. We should do like a "No-remakes cool-looking original games only" competition. The prize should be knowing that you are better than everyone else at making an original game.

Anyone wanna join??? I'm in, but thats because i have no life

Note: YOU MUST START FROM SCRATCH. Otherwise people would get a headstart
"But we couldn't do that Mr Flibble," questioned Rimmer. "Who'd clean up the mess?"
Twin P4 Xeon 2.0 Ghz, GeForce Quadro4 XGL 128MB, 1Gb DDR RAM, Twin 19" Flat Screens
Dave J
Retired Moderator
23
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 22nd Jun 2003 09:53
Competitions always sound great but you must remember people have personal projects to do as well and there's that Retro comp going on at the moment so maybe wait a couple months before getting another one going.

On a side note there isn't a real way to prove someone started from scratch without giving a certain topic or theme they have to follow.

"Computers are useless they can only give you answers."
spooky
23
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 22nd Jun 2003 16:16
I think it has been mentioned there will be an official DB compo during the summer.

I think it would be a good idea to have everyone doing the same game or demo so we can compare code afterwards and go "ahhh that's a good way of doing that!".

Gronda, Gronda
MiniMark
23
Years of Service
User Offline
Joined: 21st Mar 2003
Location: Australia
Posted: 22nd Jun 2003 17:44
Hey Flibs how about finishing the work you got to do on Sivara before you decide to enter competitions. Obviously I aint working you hard enough <insert evil laugh here>

Build A Bridge, then get OVER IT...
--Twin P4 Xeon 2.0 Ghz, GeForce Quadro4 XGL 128MB, 1Gb DDR RAM, 19" Flat Screen--
Dr OcCuLt
23
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 22nd Jun 2003 21:57
Quote: "Competitions always sound great but you must remember people have personal projects to do"


well what about ppl entering there pet projects.that way it a puper competition and we get to see DB at it best.

--Dr 0--


You mean like a book?
Justin Timberlake N Sync.
On what he read this year that he most liked.
Dave J
Retired Moderator
23
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 23rd Jun 2003 08:11
Then it's not fair so to speak. How would you feel about putting your 'pet project' up against something like Riftspace. I don't know about you, but many of us wouldn't stand much of a chance.

"Computers are useless they can only give you answers."
Dr OcCuLt
23
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 23rd Jun 2003 15:27 Edited at: 23rd Jun 2003 15:28
i be more then happy to go up the against best. and well you not going to stand much of a chance if you think like that.

in the real world of games ever one go in to Competition at E3.the litte games do not "stand much of a chance" up against something like half-life 2 or meral gear 3.but than do`s any one nw who winne this year? no ever one to happy looking at screenshot and think to that thing looks cool.

--Dr 0--


You mean like a book?
Justin Timberlake N Sync.
On what he read this year that he most liked.
Shadow Robert
23
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 23rd Jun 2003 16:32
you'd be surprised... Half-Life2 and MGS3 might look good, but that doesn't mean they're the best.

Enter the Matrix looks a blast the gameplay is intense, but the animation within it just takes away so much atmosphere and brings the entire game down as a result.
The animations within HL2 aren't extactly supreme either if you look at them, alot of Motion Capture which hasn't been setup to interpol between each other correctly or accept the Karma setup so you have alot of very odd looking moves. RagDoll physics is great, but humans arn't ragdolls until you break thier limbs and even then there is alot of friction ... when you develop a more likelife game you've gotta do it all round else one little detail can loose you all the work you've hoped to achieve.

just though i'd say it though i'm sure a few of you already knew that

I pride myself that i don't kill...
well not without a good reason
Van B
Moderator
23
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 23rd Jun 2003 16:41
Hehe, a competition just to see who's best! - nobody would agree, every competition I've entered has had bitter noobs complaining afterwards, it sorta takes the shine off the whole thing IMO.

It might be interesting to have a 24-hour competition, that would be intense, can you imagine everyone running around daft for 24 hours straight!. I don't think VSD will enter another compo though, maybe a 24-hr one, but not a big compo like the last one, the retro comp nearly killed me!.


Van-B

My cats breath smells of cat food.
Dave J
Retired Moderator
23
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 23rd Jun 2003 17:25
Yeah, I've always wanted to participate in a 24hr competition but alas, I like my sleep and well, I always have the feeling the whole timezone difference will mess me up.

"Computers are useless they can only give you answers."
Dr OcCuLt
23
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 23rd Jun 2003 17:37 Edited at: 23rd Jun 2003 17:39
Raven:it do not say HL2 or MGS3 where there the best games just the some most hypet?

Van B:the ownlee peson that i saw complaining at the end of the retro comp was one of the 16 that winen some thing?

Exeat:yes the time zone thing i think a 76h one wood be more far

--Dr 0--


You mean like a book?
Justin Timberlake N Sync.
On what he read this year that he most liked.
Van B
Moderator
23
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 23rd Jun 2003 18:22
Nah Dr.O, there's always a bit of trolling after a compo - don't know where they come from, I reckon it's people telling friends about the compo, then they go and stir things up because their pal did'nt win. I don't want to give an example because it's in the past and is not really that important.

It's a human trait that can't be avoided, no matter how amazing other peoples work is, you've always got a soft spot for your own games and apps, and it's often difficult to see the faults. That's what was so cool about the retro comp - everyone got comments, and people would be daft to disregard them.

It's funny, when I first got into DB, there was a massive competition with really great prizes, and a 6 month deadline. At the end of it, a silly bulldozer puzzle game won because nobody entered. No offence to whoever made that bulldozer game, but I doubt even the coder thought it would win him a trip to E3 and a shiny new PC. I dropped the ball on that comp because I really did'nt know DB well enough to finish something, then I missed the deadline on the Ski comp, by a couple of hours! - worst thing is I think I might have placed and it was finished, I could'nt get it uploaded in time.

It was no different with the retro comp - I mean it reaches midnight after working since 10am, bedtime for people with work the next day - and you have nothing for the competition and a very disapointed team mate wondering where you are, honestly, I've never felt worse. That's when you really work like a mad man, deadlines are terribly stressful, soul destroying, suicide inducing and vital all at the same time. That's whats so intriguing about the 24hr compo idea to me - all that adrenaline and hardcore work without the plodding for 2 months before it.


Van-B

My cats breath smells of cat food.
Ermes
23
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 23rd Jun 2003 19:21
Van-b so you missed skycompo with your STOKED. i've see it.
But i remember you win with the competition of realgametools in the utility section.by the way, do you know if Ben Ward is making another free game sites project?? I've see your game on his site, just after inserting my Raven.Now his site is deleted.

well, for the post of the contest, Mr_Flibble i think it's a good idea, let show our level of programming!Without retro-compo , future-compo, pc-old-compo, c64-compo or whatever-compo.it's annoing....
i've not etered retro-compo 'cause i was really repulsed by the idea of work on a storiline of an old game.But i see lot of people enjoing pacman, space invaders and jetpack.

So, why don't start the "Space invaders/pacman compo"???

I'm joking,Mr_Flibble.

what do you think of this:

No storiline, use 2d or 3d, the game must be complete, must be funny and PLAYABLE, players can be ALIVE after 3 seconds of playing (not only the autor), players must not fall asleep after the loading and intro sequence (BORING GAME OF RETRO-COMPO), limit of zip archive, 10 mb.

Free Download for a Free World
MikeS
Retired Moderator
23
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 24th Jun 2003 05:32
I suppose if we do a competition now would be the time because those of us who have school are now free!
(well parts of the day )

I have no idea what it would be about.
Personally I would like to see an open ended competion where you could submit anything, of course some people may have a head start, but that'll just make us work all the harder.

For now I'll just focus on my own projects, but if the people of DB start a competition I'm open!





http://www.freewebs.com/goldenrodproductionstudio/index.htm
Yes that's right folks, another total revamp of my site.
Currently trying to register domain name, and get some copyrights.
flibX0r
23
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 24th Jun 2003 14:55
Ermes: Yes! Thats the kind of competition i mean. And to outline that it MUST be funny.

"But we couldn't do that Mr Flibble," questioned Rimmer. "Who'd clean up the mess?"
Twin P4 Xeon 2.0 Ghz, GeForce Quadro4 XGL 128MB, 1Gb DDR RAM, Twin 19" Flat Screens
Ermes
23
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 24th Jun 2003 15:51
Yea, but the problem is very few user can make a game FUNNY,PLAYABLE and COMPLETE.
Most of the game i see can be played only by its developer.to much difficult to play and control!!!
Very few are funny.We don't need a big quantity of graphic effect or sound or whatever, i remember lots of funny C64 games, and the old commodore wasn't like new pc, 1mhz processor, 64 k ram and SID for sound!!!!

Free Download for a Free World
Dr OcCuLt
23
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 24th Jun 2003 16:31
FUNNY is very hard to do.if you try to be make some thing funny it will end up be un-funny.

games must be fun but that not the same as funny.

yes game have to be played are there no point in playing them.

--Dr 0--


You mean like a book?
Justin Timberlake N Sync.
On what he read this year that he most liked.
Dave J
Retired Moderator
23
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 24th Jun 2003 16:34
Duke Nukem and Serious Sam funny isn't hard to do and are very effective. Story consists of millions of aliens to kill while the character makes many sarcastic remarks.

"Computers are useless they can only give you answers."
Shadow Robert
23
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 24th Jun 2003 16:43
Van the worst part about that competition is it started out as a 2month competition started in PCGamerUK ... i was nearing completition of my SumoTank when i had a tonne of college work to do and subsiquently missed what i thought was the end of the competition, after 3weeks i was like talking to webdext who'd decided to enter a competition and it wasn't until like a week later that i found out it was the same competition that i wanted to enter but again when i found out the end date for it it was already too late to finish up my game...

this actually happened twice before i had to go away for like a month for holiday, i came back found out the competition was still going so i scrambled to try and piece together a bomberman with Dext's help withni a matter of 4days - but we got stuck when the particle engine made slowed everything to a crawl (0.8fps)

add to this it was a UK ONLY competition ... i think that was probably the worst setup competition i think i'd ever seen, the pure lack of information about what was going on was shocking.

i think perhaps we should have a competition which is a matter of hrs rather than 2months or soemthing, say a 48hr competition over the weekend - Announced for a weeks time, Friday Midnight the rules are announced, Sunday Midnight is the End drop time for the games.
that would be awesome cause the ONLY way anyone would be able to actually achieve a semi decent game would be working as a team like DBS did with thier 24hr challenge game (Formula1 game on the Demo CD of DB 1.08 incase anyone is wondering, developed within 20hrs)

I pride myself that i don't kill...
well not without a good reason
Redmotion
23
Years of Service
User Offline
Joined: 16th Jan 2003
Location: Mmm mmm.. Marmite
Posted: 24th Jun 2003 17:09
Day of the Tentacle was funny, so are the broken sword adventures in a dry sort of way. But this of course comes from the dialogue (difficult in itself to create) and cartoony graphics/events. Smacking your creature in face to discipline him/her in Black & White can be funny, or throwing people across the land and setting them on fire! But it wasn't the intention to make it "funny".

The game itself can be funny because the players make it. If a game can offer enough freedom of play to created amusing events. People get there amusement from watching the face of their anguished opponent watching his village burn to bits or plummeting to his/her death seconds before the finish! Monkey Ball multiplayer is funny like this.

"Funny" isn't really an objective, quantifiable property to judge the merits of a game by. "Fun" on the other hand IS. But a good game IS a FUN game.

Raven: you're slagging off half-life2 and you haven't even played it!
Some might say you deliberately write this stuff to start arguements!!

Dual athlon 2000 MP - 1GB ram
There is no point to the universe,
But you CAN imagine there is one...If it makes you feel better
Redmotion
23
Years of Service
User Offline
Joined: 16th Jan 2003
Location: Mmm mmm.. Marmite
Posted: 24th Jun 2003 17:12
Instead of compo - why not have a game designed by ideas input from this forum...?

Dual athlon 2000 MP - 1GB ram
There is no point to the universe,
But you CAN imagine there is one...If it makes you feel better
Richard Davey
Retired Moderator
24
Years of Service
User Offline
Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 24th Jun 2003 17:16
Another compo... *shudders* ... *quakes*

We'll have an official one soon, but no details yet. It will have a theme though we know that much.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
spooky
23
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 24th Jun 2003 17:23
Maybe it should be about a pair of jeans that keeps getting holes in them and you have to keep applying patches until everything is ok.

Rather like a certain programming language...

Don't do drugs kids. There is a time and place for everything. It's called college.
aprilfan
23
Years of Service
User Offline
Joined: 3rd Oct 2002
Location: Hell
Posted: 24th Jun 2003 18:50
I like the 24 hr compo, I do my best work in short spurts, I can't work for months or even weeks... Just too hard.

The Great Schism.- The Earths reaction to Heavons invasion.
Shadow Robert
23
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 24th Jun 2003 20:07
Quote: "Raven: you're slagging off half-life2 and you haven't even played it!"


firstly where exactly did i slag it off?
if you thought my comments were slanderous then thats your problem not mine...
secondly i've only noticed i've not played a RECENT version of it, this isn't to say i haven't playtested some of it.

the point about the little guys up against the big guys is you assume that the big guys will win just because they are big and they're games look fantastic ... Daikatana looked bloody fantastic, and it was developed by one of the best programmers in the business - however it is a piss-poor game.

i'd strongly suggest you look before you leap with comments.

I pride myself that i don't kill...
well not without a good reason

Login to post a reply

Server time is: 2026-07-17 19:34:03
Your offset time is: 2026-07-17 19:34:03