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The Baloob123
16
Years of Service
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Joined: 3rd Jan 2008
Location:
Posted: 12th Jan 2008 18:21
Hello Everyone,
I am very new at FPS Creator got it 5 days ago...but I understand how to do just about everything except. How do I make an enmey die as soon as the game starts so I can have the player find the dead body. One of the sample games has it so I know it can be done.
I've tried 2 things putting there health to 0 (all it dose is make them invincible) and make their "Main" AI setting be one of the destroy settings...all it did was mess them up. Please help!

-thebaloob123
puppyofkosh
17
Years of Service
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Joined: 9th Jan 2007
Location:
Posted: 12th Jan 2008 19:20
I had trouble doing this too, but I found a solution.

Make your character, change theses settings,
Change his name to something you can remember like "bob"
Change his destroy script to destroy/leavecorpse.fpi
Make his "spawn life" 1 instead of 0 (this says how long it the entity lives)
Make "spawn at start" no
Make "spawn after delay" yes

Now, make a trigger zone where the player starts and do these things,

Change the main script to plrinzoneactivateused.fpi
And change the if used box to the name of the character

Now try it, I think it should work.

Gunn3r
18
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 12th Jan 2008 19:21 Edited at: 12th Jan 2008 19:21
Set an enemy a little off the ground using the page up and page down keys. Set HurtFall or the setting like that in the options to something outrageous like 1012839. Set the health of the enemy to 2. Set the destroy script to destroy/leavecorpse.fpi
That should work.
Good luck

EDIT: puppy of kosh, Lol, we posted at the same time.

[url=http://gunn3rgames.zxq.net]
[/url]
puppyofkosh
17
Years of Service
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Joined: 9th Jan 2007
Location:
Posted: 12th Jan 2008 19:21
That was odd.

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 12th Jan 2008 20:01
...you could just set this as his main script:



It's Xplosys', and it works very well. I've used it alot.

Removing plrcanbeseen from the first line will make the entity die instantly.


Widow 13 - Coming Spring 2008
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 13th Jan 2008 04:41
Quote: "Removing plrcanbeseen from the first line will make the entity die instantly."


So, I guess looks CAN kill.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
The Baloob123
16
Years of Service
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Joined: 3rd Jan 2008
Location:
Posted: 14th Jan 2008 03:36
Thanks Guys...the simpleist one seems to be gunn's so I'll go with that!

-thebaloob123
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 14th Jan 2008 08:32
Quote: "So, I guess looks CAN kill."


...oh, yea!


Widow 13 - Coming Spring 2008

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