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FPSC Classic Models and Media / Download - Mas36 with mp6 arms

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Simon
Retired Moderator
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Posted: 14th Jan 2008 13:19
Mas 36 with model pack 6 arms for download
I\'ve fixed the scope/reload issue by moving the scope forwards - theres also a HUD_noscope version for purists.
Back up HUD.x, gunspec.txt before installing


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Fuzz
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Posted: 14th Jan 2008 13:21 Edited at: 14th Jan 2008 13:23
Awesome one of my favourite stock weapons thanks



also will you have to make your own pick up for the no scope version

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Luke314pi
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Posted: 14th Jan 2008 13:46
Thanks Simon, it looks great with the hands!

alimpo83
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Posted: 14th Jan 2008 14:26
It looks great, and would love to use it in x10!

General powell11
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Posted: 14th Jan 2008 15:12
awsome! thanks, im fealling like a ww2 game right now

Check out gang- the gangster fps
Cyborg ART
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Posted: 14th Jan 2008 16:43
Wonderfull! Thank you Simon!

FredP
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Posted: 14th Jan 2008 17:02
Nice...thanks again...

Please have mercy and use the search function.
Locrian
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Posted: 14th Jan 2008 17:12
Nice. These additions are like getting a free pack.

Thank you very much


Game Player
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Posted: 14th Jan 2008 18:47
Awesome as always!Thanks!
Seth Black
FPSC Reloaded TGC Backer
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Posted: 14th Jan 2008 20:22
...very nice.

Many thanks,

Seth Black


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Accoun
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Posted: 14th Jan 2008 20:41 Edited at: 14th Jan 2008 20:42
Quote: "I've fixed the scope/reload issue by moving the scope forwards"

Yeah... I could "survive" a french rifle with russian scope, but a rifle with scope in front?!? It is suposed to kill the shooter not the enemy? (try to shoot with scope so far away from eye)
Captain Vasily Zaytsev would't be proud of you... ;-p

Make games, not war.
Slayer222
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Posted: 14th Jan 2008 20:46
IF there is ever a pump-action reloading feature then the scope could be put back in its proper place, hint, hint Lee

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Zdrok
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Posted: 14th Jan 2008 21:25
Oooh! Hunting rifle, definetly!

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Wolf
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Posted: 14th Jan 2008 21:35
No, its an old Military Rifle =:0]

Very well done! I really prefer it!

Its my Freedom, Its my Duty, Its my War!
Disturbing 13
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Posted: 14th Jan 2008 22:00
Quote: "These additions are like getting a free pack."

Indeed! These are a wonderful addition.

Goosebox
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Posted: 14th Jan 2008 22:14
very nice simon, now i will go snipe wermachts now

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
Zdrok
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Posted: 14th Jan 2008 22:47
Quote: "No, its an old Military Rifle"


To me, it looks like a hunting rifle. A good-looking hunting rifle, that is. Winchester rules!

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Cheese Cake
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Posted: 14th Jan 2008 22:51
And again...a great job! Thanks man!

Its really nice of you to release these since you could have easily asked money for this.

So any ideas for the next weapon? or was this the last one?

Airslide
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Posted: 15th Jan 2008 01:15
Sweet!

I'd love to see the tommygun next, or maybe the Uzi.

AaronG
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Posted: 15th Jan 2008 02:54
Wow, really nice!


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X Games
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Posted: 15th Jan 2008 03:35
Nice one!

Join the fps-x-games.com forums

Snipesoul
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Posted: 15th Jan 2008 03:41
Thanks for the wonderful model, Simon!

Snipe to Success
Slayer222
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Posted: 15th Jan 2008 04:03
Are you doing these for X10 too?

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Thraxas
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Posted: 15th Jan 2008 04:03
Thanks Simon.. have another beer

[center]
Gunn3r
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Posted: 15th Jan 2008 04:46
Great job Simon. I was thinking about making a game set in 1939 (Note: NOT WWII ), and now I think I might. Thanks.

[url=http://gunn3rgames.zxq.net]
[/url]
Zaibatsu
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Posted: 15th Jan 2008 06:02
looks awesome, probably me personal favorite of the guns you've redone. and I'm with airslide, I would love to have the Thompson done (and maybe have a drum mag instead of stick mag).

Fuzz
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Posted: 15th Jan 2008 09:31
yeah a drum magazine option would be cool


and if im not mistaken ww2 was in 1939 to 1945

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Accoun
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Posted: 15th Jan 2008 13:45
Quote: "and if im not mistaken ww2 was in 1939 to 1945"

War started at 1st september, so it's almost 1940...

Make games, not war.
s4real
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Posted: 15th Jan 2008 15:05
Great just great what more can we say many thanks for doing these.

Great addon

Best s4

General powell11
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Posted: 15th Jan 2008 15:14
lots of thanks, but i have a quick question, why are the animations faster? or do they just seem faster

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Gunn3r
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Posted: 15th Jan 2008 15:36
My game would be set in August. Right before the Nazi invasion of Poland. I've been paying attention in my European History class.

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Opposing force
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Posted: 15th Jan 2008 17:40
Quote: "Are you doing these for X10 too?"


They work in X10.

http://www.freewebs.com/teammegabasic/
For low price FPSC and Dark BASIC media packs.
Slayer222
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Posted: 15th Jan 2008 20:16 Edited at: 15th Jan 2008 20:17
I thought X10 needed a new type of gunspec or something? I could use crazy-bump to throw together some normal maps but without an X10 style gunspec I don't think it will work.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Zdrok
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Posted: 15th Jan 2008 21:25
Quote: "drum mag instead of stick mag"


Maybe Simon Benge could make a gangster version, too?

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Wolf
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Posted: 15th Jan 2008 21:39
A Gangster Version? You mean such Mafia stuff... hmm, maybe...

But, I do not make requests! I love this version!

Its my Freedom, Its my Duty, Its my War!
bobert
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Posted: 15th Jan 2008 22:01
Quote: "Maybe Simon Benge could make a gangster version, too?
"
the drum mag is wat the gangstas used.

in the immortal words of cheeshead you are a forum ruiner guy!
Zdrok
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Posted: 15th Jan 2008 22:12
@ bobert: The gangsters used the M1928A1 SMG, otherwise known as the infamous "Tommy Gun". It could carry 50 bullets in a drum.

@ Simon: I'd like to see the Tavor, Uzi, and MiniGun with hands; I bet they'd look awesome!

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Fuzz
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Posted: 16th Jan 2008 11:19
if its not to much trouble could someone please make a pick up for the mas36 without a scope.

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Simon
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Posted: 16th Jan 2008 12:06
The pickup model doesn't have a scope
Fuzz
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Posted: 16th Jan 2008 14:28
Not the model.....I have changed the mas36 so it dosnt have the scope but wen i want to use the scope less version the player has to start with it because the is no pick up entity for the scope less version.

Sorry for the confusion.

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General powell11
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Posted: 16th Jan 2008 14:41
Quote: "why are the animations faster? or do they just seem faster"

anyone?

Check out gang- the gangster fps
SamHH
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Posted: 16th Jan 2008 17:30
Quote: "Not the model.....I have changed the mas36 so it dosnt have the scope but wen i want to use the scope less version the player has to start with it because the is no pick up entity for the scope less version.

Sorry for the confusion.
"

Just copy the entity and adjust the fpe.


Fuzz
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Posted: 17th Jan 2008 03:04
thanks i want to game

it worked

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Johny English
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Posted: 18th Jan 2008 14:56 Edited at: 18th Jan 2008 14:59
Why is animation of all your weapons with hand so fast?
There must be some bug.

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Airslide
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Posted: 18th Jan 2008 16:38
They should be the normal speed for FPSC. And if he slowed them down they would look ridiculous in X10 (where the weapons are automaticly slower)

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