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Dark GDK / jet fighter on terrain

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bushido
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Posted: 15th Jan 2008 23:04 Edited at: 15th Jan 2008 23:05

okay i need to get the jet right near me not so far away. Heres jet image just use the image from the terrain tutorial

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tempicek
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Posted: 15th Jan 2008 23:23
Quote: "okay i need to get the jet right near me not so far away."


Well, place the object closer to the camera then, where's the problem?

Here's where you are placing the jet and camera.

dbPositionObject (3,15,15,350);
dbPositionCamera (400,250,50);

Don't understand what you are up to.
bushido
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Posted: 15th Jan 2008 23:36
when i place closer it goes out of sight

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tempicek
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Posted: 15th Jan 2008 23:57
Ok, how close you want it?

Is this enough? It definitely not disappear.

dbPositionObject (3,400,200,300);
dbPositionCamera (400,200,280);
bushido
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Posted: 16th Jan 2008 00:03
now how do i set the terrain's speed so it gives the illusion of moving thanks tempicek by the way you have been a big help

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tempicek
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Posted: 16th Jan 2008 10:26
Rather move your camera. For example call this in the main loop:

dbMoveCamera( 10 );
bushido
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Posted: 16th Jan 2008 20:38
thanks temp again

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bushido
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Posted: 16th Jan 2008 20:43
wait how do i make it so it loops back so i can see the terrain still and have the jet still there oh noes!

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Sim Man
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Posted: 16th Jan 2008 22:17
Try / dbLoadImage / for your terrain textures
bushido
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Posted: 17th Jan 2008 20:24
okay thanks any one else know what to do? no offense Sim Man

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tempicek
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Posted: 17th Jan 2008 23:08
Quote: "wait how do i make it so it loops back so i can see the terrain still and have the jet still there oh noes!"


Move the object too:

dbMoveObject()

Or lock it to the camera with:

dbLockObjectOn()

See doc for mor info.
Usukhuu
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Posted: 18th Jan 2008 07:15
hi bushido please give me texture image of H-Jet Fighter-Move.x
bushido
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Posted: 18th Jan 2008 16:13
that went weird when i did what temp said it give me the blue screen of death or a my sandy terrain but the object not moving and in first person view

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tempicek
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Posted: 18th Jan 2008 16:16
bushide, please, read my post to the end:

Quote: "See doc for mor info."


that actually means, that you should read the documentation for those functions to get know how exactly they work and what they do
bushido
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Posted: 18th Jan 2008 17:25
i did it still makes no sense

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